The principle
A marker applies to the line that follows it, the one spoken while it is displayed. It is never read aloud.- The bar
|separates the pieces of a single element. - A word between
*asterisks*turns pink (in cards and titles). - Several markers in a row all apply to the same line.
All the markers
Markers are written in English, but the app also understands the French names, so a script pasted from a French project keeps working. The equivalents:
[COMPTEUR] ([COUNTER]), [CARTON] ([CARD]), [CARTON NOIR] ([DARK CARD]), [BANDEAU] ([BANNER]), [CHOIX] ([CHOICE]), [ÉTAPE] ([STEP]), [TAMPON] ([STAMP]), [JAUGE] ([GAUGE]), [BILAN] ([RECAP]), [ÉTIQUETTE] ([LABEL]), [TITRE] ([TITLE]), [GRILLE] ([GRID]), [BARRES] ([BARS]), [PARCOURS] ([PROGRESS]), [MASCOTTE] ([MASCOT]).
A complete example
Special cases
- A card followed by another card, with no line between them, becomes a silent shot of its own. The same goes for a card written after the last line: that is your end card.
[COUNTER] offremoves the counter,[STEP] offremoves the step. The wordsnoneandhidework too.- After the last line, a banner, a choice, a stamp, a label or a title are laid on it. A counter or a step written there is ignored.
- A choice, a white label or a title are laid on a filmed moment, never on a card.
- The gauge, the grid and the bars are displayed under the text of a card: write a
[CARD]just before. - Mascot poses: explains, surprised, thinking, thumbs up, laughs, shocked, secret, waves. Write them in English.
In an idea, without a script
Markers also work in “Describe your idea”. Two uses:- A filled in marker (
[CARD] 1 bill ≈ 1 g): your text is used as is, in order. - An empty marker (
[CARD],[STAMP],[COUNTER]): you ask for that type of overlay and the AI writes it for you.
The “Explained story” and “How it works” formats place their overlays on their own, without markers. Your written markers keep priority. See Explained story and How it works.
Lengths to respect
Text that is too long gets cut, and the font shrinks to fit its box. Guidelines to stay readable:
At most: 3 values in a counter, 4 lines in a recap, 6 bars, 5 steps in a progress bar.
Common mistakes
Putting the marker after the line it goes with
Putting the marker after the line it goes with
A marker applies to what follows it. Written after, it shows up one line too late. When a pattern repeats (option 1, option 2, option 3), keep the same order every time: card, then line.
Too much information in the hook
Too much information in the hook
A three box counter in the very first second drowns the stakes. Set up the hook, then bring in the counter.
A card that flashes by
A card that flashes by
A card needs time to be read: at least 3 seconds for a card with a grid or bars. Attach it to a line that is long enough.
Showing a wrong value at that point in the story
Showing a wrong value at that point in the story
The counter and the stamps must tell the truth at the moment they are displayed. Update the counter at the right time, not early.
Writing the on-screen text in the style
Writing the on-screen text in the style
The style field goes into every image prompt. The text would be drawn there, distorted. Always use a marker.